Races

You can find:

The Human Kingdom here

The Elven Territories here

The Orc Country here

The Dwarven Realm here

Human
- Humans are very social and often work together to create great settlements. Humans adapt easily to the world around them, and their will are often strong.

Classes
Melee: Knight

-Use doors as shields.

Ranged: Bowman

-Fire potions with arrows

Magic: Mage

-Are able to create potions.

Elf
-Elves are a race deeply rooted in magic and peace, living in harmony with the world around them. All share a general respect for their fellow Elven kin, and few conflicts erupt between them. While Elves sometimes come across as cold and stoic to outsiders, they can be very friendly, influential, and powerful allies to have. With their natural grace and skill, Elves are rarely without solutions to the problems in Galderon.

Classes
Melee: Rogue

-Rogues are able to become invisible. They focus on indirect confrontations, such as backstabbing and poisoning foes. While this is their specialty, Rogues can hold their own in a direct melee confrontation.

Ranged: Ranger

-Elven Rangers focus on shooting as many arrows as possible, and de-buffing opponents with elemental arrows. They are efficient at keeping enemies at range, by slowing them or knocking them back with waves of arrows.

Magic: Druid

-Druids are masters of healing and indirect damage. They focus on snaring their foes, and summoning hostile mobs to fight them. While suffering from lack of armor and health, Druids fight well in close combat, and can deal large amounts of damage with staffs. Their surplus of healing spells puts them on an even playing field with many Melee fighters.

Dwarf
-Living underground, The Dwarves are known for their fine craftsmanship with metal and gold.

Orc
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